That said, though, I don't normally mind if the feature is disabled during a mission, or in combat or something, because it has the potential to make things insanely easy AND screw over your game if you save at the wrong moment (something which happens a lot to me in Skyrim).
Personally, I like quicksave features, in fact, when loading up a new game I tend to find out the quicksave button as soon as possible this is normally because I play games with a very stealthy approach, and like to try again and again until I get it 'right'. You still can't save during missions, but while you're out hunting and crafting, you can (and it was the hunting and crafting progress losing that seemed to be frustrating people).įor discussion value, what are your thoughts on the quicksave/quickload features of games? should games have them always, should they be done away with entirely, etc. They DID actually put one in, it just isn't mentioned.anywhere.
Hey Escapist, just figured out something and I thought I would share it, because a lot of people seem to be pissed off at Far Cry 3 not having a quicksave button (myself included).